Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Controlling the arrow after it left your bow seems like a cool concept, but I wish you build more upon that concept.
I noticed some bugs which collision and getting stuck behind walls.
The colliders on enemies were to big, e.g when the player dies from contact damage but there is clearly space between the enemy and the player.

Visually the game looked good and fitted well together.