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Ay thanks! I'll make sure to add your game to the page later. I've thought of making another sfx pack but I'd need more ideas for SFX developers may need (lmk if you've got any ideas), as for the delay, I believe that's actually GB Studio's issue, since the built in emulator has some pretty middling sound emulation with some sound delay.

Yeah I figured, as the WAVs don't have any delay.

I plan on making another GBS game next month. I'll have a think of some SFX I'd need for that and maybe some generic ideas that would be handy in general. I'll reach out to you on Discord about it.