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(+1)

That is an interesting take on the theme! It's nice to have a tutorial to see the possible controls (although I think it is rather a 'Controls' menu option than a 'Tutorial', but that's nitpicky.

I'd suggest not allowing enemies to spawn in the near vicinity of the player, so the player has the agency to react to their approach before the enemy starts attacking.

Further, I'd suggest normalizing your diagonal movement so that it is not faster than pure up-down and left-right movement. I'd make movement faster altogether, though.

My last point, but this is partly my short-time-memory failure: In the tutorial, it is written "Collect comfort points to upgrade your furniture", so I thought the initial task is to look for some token in the room to collect. I later found out you get comfort by attacking the enemies.

Have fun with your future projects!