the second weapon is ridiculously broken.
Let me explain
The first weapon
- punishes you for playing safe
- has a shit damage output unless you live dangerously
The second weapon
-rewards you for playing safe
- has a ridiculous damage output.
My suggestion - make the first weapon have a slight damage curve.
nerf the damage output on the second one
seriously, it wasn't much of a grind to do all of the bosses hitless.