Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Heeeeeeeeeello lols


If you're doing a Geometry Level, it should have:

-Randomly generated sections

-Non-Euclidean sections, traps and other stuff

Lols that's probably all I wanted to say. Don't forget my other ideas and other people's other ideas!

(1 edit) (+2)

I don't think a strategic game like AEWVS should have a completely random level which could sometimes be impossible or too easy.  Also, Mrdrnose shouldn't focus on other levels until he finishes making the history level.  You should remind him when he starts working on it again.