26 NOV 2022:
- Finished the "Right Carrier" or 2 of 4. It's called that because it moves left to right. Fun Fact: I finished this one on Thanksgiving morning.
- Carrier Fighters have better AI now for their kamikaze attacks. If you stay still, they head straight for you. If you bank left or right, they plan a course to intercept.
- Started on the "Up Carrier" (3 of 4). The "Up" and "Down" Carriers work differently -- the hangar can't be attacked as they're protected by the engines, so those are what need to be destroyed instead.
IN OTHER NEWS:
- I was going to upgrade my Desktop PC to 32 GB of RAM . . . only to find out that the type of RAM I was going to install was the wrong physical size for the slot. Doh! So I'm still stuck with 16GB, which is fine enough for what I do.
- I downloaded Unreal Engine 5.1. My Desktop can run it -- if I don't mind waiting 5 minutes for it to initially load. The new interface looks nice though so I will keep it in mind for future projects.
Here are the summarized recommended specs are for those of you that are also interested in trying it out:
- 64 GB RAM ( will work with 16 GB, but much slower to load)
- SSD Harddrive ( > 500 GB)
- NVIDIA GTX 970 or greater ( don't forget to update your drivers!)
- 6-core processor @ 3.4 GHz ( 3 GHz works fine too)
- I also downloaded Godot since I haven't tried that in a while. Although the 3D demo level looked good, I find the game engine itself to be not very intuitive. But because it's not Unity and it's VERY lightweight, I'm still keeping the Godot option on the table.
QUOTE OF THE WEEK:
"The greater the difficulty, the more the glory in surmounting it." -- Epicurus
Thanks for reading and have a great rest of your week!