Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Seems like you’re making steady progress. I tested the game after a long time, and will come back when I have time to play it properly. At least the menu music is now stuck in my ears.

It will be interesting to hear about your experiences on Unreal. I’ve been thinking of trying it, but also I have to upgrade my computer first. Simultaneously running Unity, Visual Studio, Blender, Substance, Gimp, dozens of Chrome tabs and various other things is quite a load for hardware, and judging from the noise my GPU makes, it cannot take it much longer.

Thanks for checking it out! If the menu music is stuck in your ears then I guess that was money well spent :)


As for my own experiences with Unreal (4 mostly), I like the layout of the engine and workflow. Blueprints is perfectly fine with me because I'd rather connect nodes Blender-style than learn C++ from scratch.  But the huge project sizes and considerable hardware prerequisites are what make me wonder if Godot or Unity might be a better option. Like if you make An Awesome Unreal 5 game, yeah that's cool, but how many people are going to have computers that can play that?  So that's something else I'm thinking about as well.