Hey Bored Cube! I love this game. The player character feels greatly responsive and the visual feedback juice is on spot! I love the level generation and the difficulty level - not too easy nor too challenging. Did you use logic similar to Spelunky level generator? I can see this becoming a full fledged game. It has great potential and the jam version itself is pretty solid. A suggestion I'd offer is to make it possible to restart the level quickly right after win/loss instead of going to the menu. Overall, it is quite exciting and I look forward to seeing what other changes you make post jam! Nice work, and I wish you good luck :D