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you can just download sfcrevamp and delete everything except revamp_rooms

otherwise to add new levels add pics to ResourceImages.gd/upgrade_tiers, add upgrade levels to upgradedata.gd/upgradelist, and your new descriptions to main.gd 

you can also open SlaveSiblingModule.gd crlt+f (ResourceScripts.game_res.upgrades.luxury_rooms) and just *2 it so each lux level gives 2 rooms

(1 edit)

Yeah, deleting everything in the mod besides that one folder does nothing since the GD file itself doesn't have the script, It's just being told what script to run as far as I can tell.

As for the other regarding upgradedata.GD, it's exactly the same. It just telling me what script it's supposed to run, not the script itself.

I don't know where this SlaveSiblingModule is. I didn't find it in my search.

Slave Siblings Module is located in GUI_Modules/CharacterInfo or at least that is where I found it, but since I can't get several guild files to work I am not working on 6.6a, currently looking at 6.5b and it doesn't have ResourceScripts.game_res.upgrades.luxury_rooms anywhere.

i am pretty sure it should be there in 6.5b in luxury_room(): and update():, i am not sure about which lines tho, you can also search for:"Luxury Rooms: " since its next to .luxury_rooms stuff

Searching Luxury, results all return Luxury room taken in the line, will try editing line 78 as it looks the most promising?

$work_rules/luxury.text = "Luxury Rooms: " + str(luxury_rooms_taken) + "/" + str(ResourceScripts.game_res.upgrades.luxury_rooms + 1)

you have to make 4 edits, lines: 44, 45, 78, 79

i suggest you get vscode or n++ if you didn't already