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(+1)

This is the coolest game I've seen in a while :>

Here are some minor technical nitpicks:

- Your jump button seems to be mapped to both on down and on release. You want either one of the two (right now clicking W once jumps twice)

- Usually you'd want jump in a platformer to be separate from WASD (so something like c or space would do). This might be my personal preference, though.

Great nitpicks! Having jump on both down and release was my hacky way of letting players jump if they press the key just before they hit the ground. I'll set that up properly in my next version.

I've had a few suggestions to improve the control scheme so I'll keep asking around and see what the consensus is. 😃