The dialogue was entertaining but they gameplay lacked in some aspects for me. I'm not a big fan of super short ranged weapons in top-down games so I might be biased here. The repeating rooms with the arrows were fun, took me a second to realise what I had to look at. At first I thought the banners meant something. Speaking of the banners, them and other tiles a few (but enough to make an impression) were layered on top of the character. Not sure if this is a known bug or maybe something that doesn't happen on your end. The hardest part to deal with was the game over with no way of retrying besides refreshing the game page. I tried a couple more times but after a while it got tiring, especially since most of the interactions I saw only shine on their first encounter, having to redo them every time you die quickly dampens the experience.
P.S. I did quite like the art for the hearts tho! And still good job on the successful submission to the jam, hope you make more games that I get to try :)