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(+1)

I like the idea, but it could really benefit from a gentler introduction. I didn't get very far in my first 3 attempts. For me, imminent danger is a bit vexing when I'm trying to learn a new game. 

Maybe consider pausing the day/night cycle until the player has completed their first structure, just to get newbies into the actual gameplay.

Yeah nice ideas. I forget most tower defense game will make the player manually start the first wave.