As someone who doesn't have a lot of experience with roguelikes (I'm missing out, I know), this game was both very difficult, but also pretty interesting at the same time. However, I found myself spamming left click as a way of attacking, maybe you could make this more tactical by introducing cooldowns + critical attacks? Other than that, I really liked the sprites, and the cliché idea! Audio would have been nice, but that's a typical jam situation! :D Nice entry :)