Hey. Saw your comment on my entry and thought I would check out your game as well. I think the style is pretty nice and interesting looking, especially for a shorter project. As for the gameplay I have a some thoughts. The camera placement might make the game look more dynamic than a straight sideways camera would, unfortunately the angle of the camera also makes it much harder to judge distance for jumps and obstacles than a sideways camera would. Another thing that would help is a drop shadow beneath the characters. Many if not most 3d platformers add a drop shadow artificially (regardless of where light is coming from) specifically to make it easier to position yourself in mid-air. Good work, hope you enjoyed the jam.