thank you
Toonhawk
Creator of
Recent community posts
Hey. Saw your comment on my entry and thought I would check out your game as well. I think the style is pretty nice and interesting looking, especially for a shorter project. As for the gameplay I have a some thoughts. The camera placement might make the game look more dynamic than a straight sideways camera would, unfortunately the angle of the camera also makes it much harder to judge distance for jumps and obstacles than a sideways camera would. Another thing that would help is a drop shadow beneath the characters. Many if not most 3d platformers add a drop shadow artificially (regardless of where light is coming from) specifically to make it easier to position yourself in mid-air. Good work, hope you enjoyed the jam.
There was a plan for a while to have descriptions for the ingredients to make it more possible to figure out recipes, for instance the darkvision potion contains both rat tail and newt eye (rats can see in the dark) and flight potion will contain dragonfly wings and fairy dew (both dragonflies and fairies can fly). however I didn't have enough time in the end to get that worked out. I also wanted to have a recipe book to show what potions it was possible to find, but that also got scrapped. Being able to buy ingredients in bulk would definitely have made sense to add as a feature.
There are actually much fewer combinations than it seems (the order you put stuff in doesn't matter, only what you put in). I believe 1 in every 5 combinations should result in something and I was hoping that was common enough for people to stumble into some combinations. Ideally there should've been some system to help you figure out viable combinations I agree.