It’s both, the models and textures are all verrryyy low size (256x256) and with filtering off. Then the camera shader also adds some extra effects, i used https://assetstore.unity.com/packages/vfx/shaders/psxeffects-132368
It’s both, the models and textures are all verrryyy low size (256x256) and with filtering off. Then the camera shader also adds some extra effects, i used https://assetstore.unity.com/packages/vfx/shaders/psxeffects-132368