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Just updated and have the same issue but I'm not sure how to implement this as a solution.  

From the documentation -> "Note that changing the API only affects newly compiled live code / snippets - you should perform such operations on game start."

Can you please tell me the exact code to use and where to place it?

(1 edit)

Add

live_function_add("show_debug_message(str, ...)", show_debug_message)

to the end of obj_gmlive’s Create event.

Bingo! Thank you very much.