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Alright, that's a bunch. Thanks for stumbling over them for me.

1: For skills in the same vein as Changelin, where what it is depends on what's equipped, there's a bit of extra structure going on in order to make sure things aren't double writing. It seems I hadn't got to that until now. You'll keep the two Changelins you have until you do the last class change, but yeah, that's definitely a bug.

2: I looked into the problem, and it seems that upon seeing that a character has a full skillset, the skill-writing script I wrote years ago just up and quits, not bothering with any skill family stuff. Actually fixing that problem is more than I can be bothered to do at the moment, so I've gone and doubled the maximum number of skills you can know at once, as inelegant the solution I ended up with is.

3: Both of those are fixed now. The suit unlocks something marginal back in Gattun now, by the way.

It's no trouble, the game is very good so I'm playing it a lot, and reporting the bugs I find is just common sense. Or should be, anyway. Seriously, though, fantastic job.

Anyway, as a follow-up: after patching, when my Barrier Mage gained another level (BM-19 now), Alheats corrected into Alheates but Heats and Morpa are still un-upgraded, so there might be a weird interaction with Hexer going on there after all. Or expecting everything to correct on level-up was mistaken. XP The character is still great, but in case that's not what you expected to happen I figured I should give a heads-up.