Fun concept with adorable visuals & writing! Music is very fitting, too. Traveling through hamster tubes instead of air vents is cute.
The single map is interesting to explore, and the difficulty seemed kindly tuned—to me it felt challenging without actually being challenging. I generally finished without two minutes to spare each time on the first try, but also had stretches where I worried I might not find things in time.
I wish there were more maps! And that the existing map changed a bit each night, if only to remove the items you already stole. But maybe that shadowy boss figure is just ransoming back the goods? Hmm...
I'm also impressed you were able to put together something so good with such a large team—often in jams it seems like things move too fast to easily keep groups over 4-5 people in sync & motivated.
Well done!