Update, plugging my PS4 controller straight in seems to be running even without DS4 windows, neat!
However, plugging the PS4 controller in makes the camera spin endlessly.
Also why on earth is Square the confirm button? What kind of spray paint have you been sniffing! <3
Viewing post in The good old classic spinning camera problem!
The game was designed for xbox 360/xb one controllers, 'cause they're actually a totally official controllers for all modern pc games. Sometimes game developers adds DS4 controller support too, but not so offently.
It seems like the game won't support Dual Shock 4 so good as x360/xbone controller. That's so much for most pc games. In the game's launcher there's manual controls mapping. Have you tried to remap properly?
About camera spinning. I guess, one of the axis for camera movement is mapped like (AXIS Z- "left analog stick - left") and the ps4 left trigger is (axiz z- = trigger at default possition, axiz z+ =trigger pressing). That's why the game thinks you pressing analog, when you actually didn't do anything.
P.S. Butterflies' confirm button is 'A' on Xbox controller by default.
Oh wow that's super odd, DS4windows just emulates the PS4 controller to be an Xbox controller, this is how I play all my games (Inluding JSR and JSRF) with no issues, the odd part was the fact that the controller worked without running DS4windows, meaning the game somehow reads my PS4 controller by default, I believe this is cause of the faulty input mappings.