Hmm... Maybe I'll come up with some ideas. Right now, I've got these:
1. Try to give the project more tags for both Itch and Steam- for instance, i think tags like #scifi #8-bit #retro #management would fit the project and could increase numbers of encounters. Also adding name variation can help(for ins.:#scifi, #sci-fi, #sciencefiction, etc)
2.Edit your creator page. People will click your profile to find out more, and finding a blank page would be pretty unsatisfiing.
3. I think the description is good, its straight and not too long,but a little brittle. You could give it headlines, inflate it with shapes(but not too much)! For instance:
2. Maybe stop the development for a while and instead participate in game jams? Start on easy ones, and maybe tease your game in your submission by a similar theme, style, gameplay... although It could be in violation with its rules.
3. Maybe stop for a while and create simple and small webgames with similar style, but more remote -> more tags -> greater chance of getting players and followers.
Hopes this helps.