i'm obsessed with this game. it's incredible. the dynamic call-and-response music. the absolute mastery of world design on display here. this is what the unity engine was made for. i love all of the little scenes here, so lively and visceral. this world feels both esoteric and intimate, there is a variety and uniformity of ideas here. the music, the art, the funny little guys. fantastic.
i do have a couple of implementation nitpicks but the only major one is that the lute sound effect is, i assume, far too long on the attack end. there is a significant input delay, which is not what you want for instruments. it's far too much delay for me to be able to fluidly play it. i think there is probably a bunch of space in the attack of the sound file you could cut, to make it more responsive. it also would be nice to have the lute's key match the regional music's key (so you can play along!) but that would be a little more work lol