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The game is both incredibly simple and incredibly difficult.  The game is very well polished and tuned. There's nothing but jumping here, but jumping is fun. A great example of how to implement movement in a platformer.
Unfortunately, no matter how much I tried, I couldn't get into that narrow passage. Yes, you can joke your dirty jokes, but it's true.
So I do not know how long the game is, but if there is still as much as I have passed, then checkpoints would not hurt.
However, who would say. I also made a difficult platformer and also without checkpoints)))

Well, thanks for your feedback. It seems like checkpoints are a common suggestion, so I think it will be my first task to do after the jam.

Gonna see if I can complete your platformer :P

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Could I know what’s the “narrow passage” you can’t pass through? Just to consider a checkpoint flag close to that point ;)