Appreciate the detailed feedback!!
I think we did struggle most with the theming and in turn the related mechanics not coming together yet, like the chasing and hurdles. I was also concerned with the controls, as it's very difficult to use the buttons and crank at the same time. It will likely become more focused over time on not mixing the inputs and having meaningful obstacles. There's definitely too much going on, but I hope it remains unique and fun as we develop it further :)