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yeah, AIs are quite hard to get right. And I guess AIs in fighting games are specially difficult to balance out.

i updated the AI, made it more competitive but also human like. AI also now blocks instead of just always trying to duck punches. If you have the time, let me know what you think. I also added leaderboards.

It sure looks more natural now. I had no round where I could just span Hook and get away with it this time XD

Again, great job with this game :3

(+1)

Glad to hear it! Thanks for the inputs, helped make the game better. Cheers!