Okay, I'm still kind of looking into this, but I have one potential solution to try. I've uploaded another Mac version 0.36.4, but I've (attempted to) update the NW.JS files for it. This can supposedly help some instances of the game crashing on startup. Speaking of which, what OS do you have on your current Mac? From what I've read, RPG Maker MV actually discontinued support for MV on Mac, because newer operating systems don't support 32-bit programs and Open.gl, both of which are things RPG Maker MV requires. That could explain why the game worked on the different Mac you mentioned. But supposedly update the NW.JS can help? It's worth a shot. Unfortunately, I don't have a Mac to test this out on, so I can't even say for sure if I updated the NW.JS files correctly. I've done so on Linux, and it does just require you to copy and paste the updated NW.JW files into the game folder, so hopefully it works the same way with Mac files. https://mega.nz/file/8ewjhYzK#wT9XVZ7ySV2ZlGrGTs4NUR59EpgUpFqxVILtH3V5J_Q
One last thing, you might be able to run the game through a browser by using the web version. This makes the character creator not work, which will result in your players paperdoll face not showing up during scenes and your sprite's appearance might not change to reflect your clothing, but otherwise seems to work fairly well. If you end up trying that route, there is a link on the main page describing something you'll need to edit on your browser to enable it to run.