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(+1)

Thank you for the kind words! It's true that the game lacks challenge, most of it (there were supposed to be additional TVs that would broadcast negative messages if you don't turn them off in time, special NPCs and other stuff) was feature-cut during the second day of development due to the lack of time  and me wanting to not only make a game for this jam, but also to have some rest between work weeks :) Anyways, I enjoyed the jam and the resulting game a lot, so thank you big time for hosting it!

(+1)

Ttotally understandable, I know the struggle when you have a job haha. If you want you can always keep working on the game without any pressure :) Cheers!