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(+1)

96% ;___; so close!
I liked the gameplay, the difficulty increase naturally when you have less and less picture to erase.
I don't get why sometimes I kill a little portion of the image and sometimes just a pixel, it's all about how we impact?
Good game!

I noticed that too.  I'm wondering if it came down to exact calculation in a physics step or something to determine how ma y pieces or was actually touching.  

Or maybe it was the nature of box colliders vs  circle colliders? 


I thought about changing it, but then decided to keep the nice randomized destruction. Help keep the player on their toes.  Destroying 1 block at a time would take forever, but having random huge chunks felt like a nice bonus when it boosts the time bar. :)

I'm glad you liked it!