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(1 edit)

What I Liked

  • I'm a big fan of the black and white color scheme.
  • I love the grappling hook mechanic.

Feedback/Suggestions

  • A lot of player feedback was missing. I didn't always know when I was taking damage or how close I could get to an enemy to attack without taking damage. It also wasn't clearly communicating that I was dealing damage. There are plenty of ways to address this visually and audibly.
  • Scaling isn't set up correctly for this type of game. In the windows settings, you can go to Stretch section and fix that with the values I've included in this response

Overall, I definitely think its a project you should keep working on! I can imagine a lot of cool puzzles involving the grappling hook!