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(+1)

Very nice graphics and effects, but the character often doesn't line up with the platforms (seems like hovering over them).

Also, having to go through each dialog every time you are near a sign (even if you jump over it!) and having to click "next" all the time feels awkward...

Thanks for playing and your feedback,

 I was experimenting with making a movement system that does not use unity physics system, but I think that Unity tile maps system is not playing nicely with my colliders