cool typing game , I think that making the words over the enemies contrast more would make them easier to see. had fun but I am no good at typing lol.
Please, check out my game too, I would love some feed back and a rating when you get some time.
DeeRaghooGames
Creator of
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Interesting take on the theme , the art was great and the story was well written. the game page was nice too but I kept going of the edge of the game when not in full screen , not to much of a big deal great job overall.
Please, check out my game too, I would love some feed back and a rating when you get some time.
Thanks for playing. Did you try the pc version ? The web version stutters quite a bit . So the jump sometimes misses, the rage is on a 2 second timer and the feedback is when the players eyes turn red. I think that I should have made that a bit more Obvious. or have better visual or audio feedback when the rage was ready. The music change hits me every time too !
thanks for playing. that is a great suggestion, there was a lot going on as I made the game I think that i really need to spend some time before i start making the game for planning. instead I just jump in and start making the game as I go along. I wanted to have back tracking and being able to go back to areas that were harder before while adding new challenges. the rage music was added i hour before the dead line. and I too was amazed at the difference that it made. I appreciate you taking the time to give feed back.
I am using the free assets on gameart2d for my game , there are paid assess also but i just settle for the free ones https://www.gameart2d.com/
I am in the process of replanting the flowers in my garden, so that the humming birds would come back, they are really beautiful and facilitating creatures, thanks for playing and your feed back, It was challenging for me to figure out the balancing of the invincibility , with the number of enemies in the final room ,and the player health remaining . I wanted to give the feeling of making a Last stand ,and completing the stage with 1 hit point left.