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(1 edit) (+1)

Delightfully high-concept and a good way to make something refreshingly different of the traditional "musings on the culture of my people" sort of work that we often see as part of the "setting" material for games.

I do think the central conceit overstayed its welcome. It was mentally taxing to wade through the language to get a sense of what each paragraph was describing. Perhaps alternating 'internal monologue' and more conventional 1st or 3rd-person paragraphs might have worked a little better? But it's quite difficult to say really, with something this experimental. I *did* really enjoy the insight the word choice and the constant flow of poetic alliteration gave me into the mindset and character of the narrator. Rarely have I felt I understand a short story protagonist better.

This was also a good engagement with the theme. I liked that you took a very strongly "Evil" faction and let them speak for themselves why they are the way they are, turning the theme question "are we the bad guys?" back on the interrogator. Definitely a work that's going to stick with me!