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This is a big update, and some big plans! They sound very compelling though, so it should be worth it. I think it is fine to simplify the graphics especially if you are adding a lot of content.

I can totally relate with the feeling of wanting to add more to your first game, even if it was initially going to be smaller.

I ended up working on an infinite platformer gameboy item for shut-in angel, and haven't even gotten to the main things I wanted to add to the main game yet (I really should've made the minigame more simple).

EDIT: Got a win with a spiky healer! Didn't have the opportunity to convert both my units to spiky healers, but it was still very effective.

(+1)

spiky healer, what a good strat! i’m pleased to say i hadn’t even thought of that at all – my current favorite team comp is putting an evasive unit in front of an archer.

thank you for the words of encouragement – i’m nervous but excited to see if my plans for the strategy layer hold up, i have a feeling balance is going to be really really difficult…

adding a minigame to shut-in angel is such a good idea Bel. can definitely see how someone could fall into the perfection pit while working on a minigame, i don’t think i’d trust myself with a minigame! i’m really looking forward to the update, can’t wait to revisit that lovely game.