On gamejolt the size limit is very annoying everytime you have a game weighting more than 3000mb you can't upload you game ...
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Yeah I know but working with large file (4K texture and Nanite Geometry) is pretty large itself, that why I needed to reduce all the texture size to 2K max and optimize every map to not exceed the 3000mb and even after that I needed to not include the Debug Level so I can't upload the Dev-Demo branch on GameJolt.