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(+1)

What I liked

  • The art looked fantastic! I loved the animations of the enemies as well.
  • The music meshed with what I was seeing, make the experience cohesive.
  • I loved that you added gampad support. Unless the game requires a mouse, I wish all MVM entries would provide gamepad support. Just feels more natural.

Feedback/Suggestions

  • The thing that sticks out to me the most is actually the gamepad controls. Specifically using the D-pad up as jump and the button that usually jumps in most games is actually attack. Not only is it counter-intuitive, but running to jump to a platform requires a rolling your thumb on the d-pad from forward to up. It doesn't feel as natural as it could.
  • Dying starts you at the very beginning which is very frustrating if you've made progress and put a bit of time into the game.


Overall, its cool entry with some potential for post-jam work, if you that's something you all intend to do. Congratulations!

(+1)

Thanks! for you review Dan, D-Pad key config was bugged somehow because of lack of time it was not fixed. We have thought of adding health potions and checkpoint in the next update after JAM, Thanks Again