What I liked
- The art looked fantastic! I loved the animations of the enemies as well.
- The music meshed with what I was seeing, make the experience cohesive.
- I loved that you added gampad support. Unless the game requires a mouse, I wish all MVM entries would provide gamepad support. Just feels more natural.
Feedback/Suggestions
- The thing that sticks out to me the most is actually the gamepad controls. Specifically using the D-pad up as jump and the button that usually jumps in most games is actually attack. Not only is it counter-intuitive, but running to jump to a platform requires a rolling your thumb on the d-pad from forward to up. It doesn't feel as natural as it could.
- Dying starts you at the very beginning which is very frustrating if you've made progress and put a bit of time into the game.
Overall, its cool entry with some potential for post-jam work, if you that's something you all intend to do. Congratulations!