Nice game averall. Art style and music felt matching. Idea is simple but interesting.
Something felt wrong with the camera but I don't know how to explain it. It felt like mouse turns the camera but the more I moved the less it seemed to turn.
While house destruction looked great loosing most momentum on impact ruins the the fun. Same with hitting just a tree :(
I also feel my bolder got a little stuck in rubble while its depawning. Maybe you could make it not collide with the player or make so light it almost doesn't affect it