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(+2)

This was pretty cool! I like the character's glide mechanic. The characters were charming and everything looked really nice.

The exploding enemies could be a bit frustating at times because they appear out of nowhere. The one outside the cat's lair is particularly annoying when trying to leave, especially because I've already been hit so many times on my way there. I did eventually get the cat the carrot and make it back to the save point though!!

Buuut I uh... couldn't figure out what to do after that. I collected 2 floating cats and then didn't find anywhere else on the map to go. There were some blocks that I figured that cats would break since they had vaguely cat-like icons on them, but maybe I didn't know what button to press? In general the controls were hard to know, WASD is unusual for a game without mouse. (Seems like it might be more accessible though so I'm not gonna complain about that)

I think also it's been said before, but the game could benefit a lot from more sound effects. Damage, the electrical buzzing explosions, jumping sounds... the world is strangely quiet despite being full of nice music.

(+1)

I will be taking your opinions into account for new updates, the truth is that they have asked for sound effects, so the first thing to work on will be that aspect. Thank you very much for playing it, it is really appreciated.

I got stuck there too. You have to right click to aim at the block, then left click to fire the cat.