The style is very cute, it and the gameplay capture those good ol' Atari era vibes!
The tutorial was slightly frustrating, I got caught twice and had to restart from the beginning. I also think the explanations have quite a bit more text than necessary, buuuut that's definitely way better than having no idea what I'm doing at all!
I'm still not sure if there's any trick to stealth. In the end I just jump over every goon, but that's still plenty fun. Another layer to the stealth (which may be there already I'm not sure? I tried hiding under the truck in the intro but it didn't do anything and there wasn't anything to try hiding under in the house) might help spice up the gameplay.
I would also recommend making the pause button Enter instead of Esc, since Esc knocks me out of fullscreen mode.
The core gameplay loop feels like it's missing something... there's not really any thinking the player puts into it, and the different dances don't do anything interesting, as fun as they are. You just kind of have to check every single person every single time you get every new dance, and the walk speed makes this quite a chore. I'm not really sure what the easiest way to remedy this is, without adding mechanics that the dances do that physically let you reach new areas. There isn't really any incentive to reach new areas anyways, since everywhere is simply full of random people regardless...
It's not quite a stealth game either since you don't really need to run and hide, the goons are ultimately not much different from a hole in the floor you need to jump over... Maybe if there were more goons or smarter goons who could follow you upstairs/through doors, the dances could be used to hide the player, but they only pair with a specific person or object? Not sure how much that would really contribute to making it more of a metroidvania, but it might be fun.
One more thing I'd like to add, I never felt like the goons were unfair, and I really appreciate that. I never once walked over into a screen and ran into one instantly or anything.
I think the aesthetic is really charming, I love the little dances and the scarce bits of dialogue (I got MJ, not sure if the others were references!) and honestly the jumping which would feel way too floaty in any other game I think actually works really well here! Nice choice of music as well.