animekingaa yet again with the top tier post (T▽T)b
So a big thing I've changed with the upcoming update is optimization of additional enemies. Before the game was rendering all the off screen enemies and causing alot of FPS/lag issues so I've gone and fixed that because I also noticed around 8-10 minutes the gameplay become waaaay to laggy just from the overall amount of enemies. Hopefully shouldn't have that issue anymore but if you do just let me know and will look into it further.
I'm definitely going to implement a level tracker for currently acquired upgrades so that players will know exactly what each of their corresponding levels are.
As well, thank you for the report on the Cross item, I checked the code and it looked like it was interacting with chests/girls so I fixed that bug and shouldn't happen any further!
I'm going to try and have the next update ready by end of day tomorrow and will push that out with the new changes and bugfixes.