Shooting and movement felt good. It was difficult to know where I was - a minimap or more variety in location appearances would really help. I appreciated the ability-gated progression, but it would have been nice to see the challenge sooner. For example, the stones to jump across after getting the dash ability were great, but it would have made me feel more smarter to see the stones earlier and not be able to traverse them. Then after getting the powerup I could have a realization, return to jump across the stones, and feel a greater sense of accomplishment.
Love the low-poly 3d look