Very good game! Incredibly polished, and has a very clean aesthetic and sound to it. The movement was very snappy and felt very fun to play with. The difficulty scales are also very nice, the harder levels get very challenging, while keeping it mostly fair. Unfortunately, I do have some problems with it:
- Mainly, no restart or pause. A lot of times I would fall into the spike pits, and there just wouldn't be any fast way for me to get out of the pit or restart, forcing me to have to walk around and take damage 9 times until I die. This coupled with the bug where you need to walk around in spikes to take damage makes it pretty annoying to quickly retry.
- This one's a bit more down to personal preference, but I feel like the stamina bar feels pretty slow. The dash is the most fun part of the game to me, and having to wait multiple seconds to dash in such a fast-paced game kills the momentum a bit.
- A bit nitpicky, you don't really have to kill anything. The combat in this game is pretty standard, so I don't have a problem with that, but you can skip every enemy without even hitting them, as far as I know. I'm not sure whether this is intentional, and it didn't really make me enjoy the game any less, I just felt like it was a little weird.
- Lastly, I kind of wish that there was some sort of timer. This one isn't a complaint, but the game feels and plays like a speedrun game, and so I would've liked if there was some sort of timer. Not having one didn't really take away from my enjoyement, I just wish that it was there.
Overall, despite the complaints, it's a very fun fast-paced game with some great movement. Fantastic job!