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(+1)

Yeah sorry, the game has some really rough onboarding. I was hoping that multiplayer would make up for it because I have no idea how to game design!

Don't enable depth of field, locking your grip can be undone by holding Q, or by tapping Q while looking at what you want to unlock, the food system is fairly complex as you need to mix the ingredients in buckets to get a visual effect (buy the scanner to help read what reagents are and what effect there is from mixing.) 

Thanks for the feedback! I hope this helps.

Yeah, I gave it a few hours with a friend. We did have a better time in multiplayer and this was definitely a good addition. Though I still mean most of what I said, I think most of the gameplay problems would be incredibly eased with a comprehensive tutorial. Mostly thinking of a food tutorial as it is basically impossible to figure out without a guide. I hope the best of luck for this project though. And sorry if I sounded rude or pretentious on some points. I could think of other extensive comments and ideas, but I don't believe this is the proper place for such walls of texts.

Would there be any way to get in touch with you ? Like Discord. Only if you want of course.

(+1)

Yeah sure! You can contact me on discord at naelstrof#7705