I love the artstyle !
The game difficulty felt a bit unfair, instadeath on water and spikes is rough, I died 4 times during the tutorial. Ghosts have too much regenerating health, fighting them felt pointless. It also makes the attack feel very weak.
Nice job on implementing different enemies with different patterns. Although I did not get how to dodge the screamer's attack (it felt like a full screen move).
Movement feels good. Aiming the attack on a controller is buggy, I had to switch to keyboard & mouse.
Congrats on the successful jam entry !