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(+1)

Solid game. But either enemies are too fast or we might be too slow, I had difficulties dodging them a lot. Nice game overall. (Purple spell is the best one imo btw)

Thanks for the feedback. I did notice that in the build the movement was way more slippery than in the Unity editor. No idea why but I wasn’t able to fix it.

One of the biggest differences between editor and builds can often be FPS, so if your movement related code is somewhat dependent on FPS the issue might be related to that. But no worries it isn't a huge problem, it can be seen as just a slight difficulty increase haha.

(+1)

Alright thanks, I’ll check the script.