Thank you very much for hosting this jam! You gave us the opportunity to finally make something.
We appreciate your feedback and will keep it in mind. Yesterday we uploaded a small bug fix Violince Demo for Windows v1.1. which fixed problems with cameras, inspections, and animation of going through doors.
The demo seems very slow also because of the feature cut. It wasn't about the bonus challenges, there must have been more mechanics such as hiding from enemies, rhythm game, and some more (spoiler!). So the demo prologue should have been a lot more dynamic but we were not making it in the time. After New Year's holidays, we will continue.
Thank you for your kind words. We hope you will make it to the demo's end. We will give you a little hint below.
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HINT:
I think you didn't find the right map. We suggest you look around the Music Room :) This map doesn't look like the others.
Viewing post in VIOLINCE jam comments
FULL CHANGELOG:
- Custom camera angles have been added for some rooms so that doors can be seen;
- Camera fix after picking up items and final cutscene;
- All passes are displayed on the map;
- Added collisions for NPCs;
- Triggers for interactions have been fixed so they don't reach other rooms, and the allowable angle of interactions has been increased;
- Removed movement during dialogues and interactions during dialogues/animations;
- Character animation fix;