FULL CHANGELOG:
- Custom camera angles have been added for some rooms so that doors can be seen;
- Camera fix after picking up items and final cutscene;
- All passes are displayed on the map;
- Added collisions for NPCs;
- Triggers for interactions have been fixed so they don't reach other rooms, and the allowable angle of interactions has been increased;
- Removed movement during dialogues and interactions during dialogues/animations;
- Character animation fix;