Selling too many different things to Sebas produces this error
I guess you could call it stock overflow *ba-dum tss*
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/main_lusterfield01.rpy", line 1164, in <module>
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "main_lusterfield01.rpyc", line 1164, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/main_lusterfield01.rpy", line 1164, in <module>
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 441, in visit_all
self.child.visit_all(callback, seen=None)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 570, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/layout.py", line 546, in per_interact
raise Exception("Grid overfull.")
Exception: Grid overfull.
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Outland Wanderer 0.0.11
Sat Dec 24 01:29:06 2022
```