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Selling too many different things to Sebas produces this error

I guess you could call it stock overflow *ba-dum tss*

```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/main_lusterfield01.rpy", line 1164, in <module>

Exception: Grid overfull.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "main_lusterfield01.rpyc", line 1164, in script

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/main_lusterfield01.rpy", line 1164, in <module>

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 3737, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/screen.py", line 441, in visit_all

    self.child.visit_all(callback, seen=None)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 570, in visit_all

    callback(self)

  File "renpy/display/core.py", line 3737, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/layout.py", line 546, in per_interact

    raise Exception("Grid overfull.")

Exception: Grid overfull.

Windows-10-10.0.19041

Ren'Py 7.4.11.2266

Outland Wanderer 0.0.11

Sat Dec 24 01:29:06 2022

```

(+1)

heya! Thank you for the bug report! Again~ I'm very grateful aaaaa~

I've fixed some of them~ including the wuldon thing... in the farm... (i've set up the requirement wrongly when I copied it from the early access version ;v )

But I've got to eat something first so I'll do a comprehensive bug check in an hour~