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Awesome gift :D .
Regrettably though I can't get this to work, even with the GLBExample-2-14-1 file. When ticking worker animation, the model doesn't show up.

Errors appear in console (they don't show if the F12 debug starts open)
"Uncaught ReferenceError: target is not defined
    at updateAnimation
    at updateAnimationPolygons
    at MessagePort.OnMessage"

I can get it to show if I click the 'pause' button, but can't get it to start playing any animations. Is there more setup required? (Made sure project worker mode was turned on too)

(1 edit) (+1)

Thanks for the bug report, I appreciate it. Based on this report, I have found that for worker animation, there is a currently a bug with animation blending. For now set animation blending to 0 for worker animation. I will work on a fix for this.