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Hey Nolan,


Thank you so much for taking the time to write such an amazing feedback! 

As the Creative Director of the game, let me address some of your concerns :)

First about the tech issues, yes we're aware of those. We did what we could to fix a lot of them before our holiday break, unfortunately some issues got through the cracks, some crashes, disconnects and visual glitches. We will be back early next year and we'll promptly work on fixing as much issues as we can.

About the game being always online, it's not really as simple as just pressing a button :/ The game as it stands assumes the player is always connected. We had to make this choice because developing a single-player experience and a multiplayer at the same time is effectively like developing two games at once and our team is SUPER small (we're currently less than 10 people!). So in order for us to deliver a good experience we decided to focus on multiplayer and making that feel great (although a bit buggy right now, sorry). A single-player 100% offline mode is not out of the picture tho, and we may work on that later on during development, I just cannot make a promise that this will be a thing :/


We are working on private lobbies and a better single player experience, tho :)

About the graphics: yes, our art team is amazing and we've taken the hard path of customizing Unity's rendering.. by A LOT. And it's not over, we'll keep customizing the rendering as we develop the game to make the game even prettier.


I really like and respect your comments about the combat and it's something we've been discussing internally, things like ways we can make the combat a more defend/attack or push and pull, introduce more variety and more interesting decisions. You can expect A LOT of improvements on that front as we develop the game, especially early next year. This is a priority for us, making sure the combat is great and the game feels amazing to play and you feel stronger as you progress.

About OST. We're currently in the process of rewriting our entire sound engine from scratch, this is the main reason there's no music in the game yet. Work on OST and SFX will be ongoing and as soon as we release an update with the new sound engine, we'll remix the entire game, add more sound effects and a soundtrack.


Will definitely watch you playing later :)

Feel free to join our discord.gg/bitcake to interact with me and the rest of the team and learn what's coming to the game! :)

PS: Yeah, we've been monitoring this comment section a LOT to delete those pesky bots.