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(+1)

Wow, I found myself enjoying this way more than I thought I would. For your first complete-ish game, this was very well done! It feels kinda like a programmer game tho, it has quite a lot of complex physics I imagine. The controls were quite difficult to manage, but when I could do it, it feels great. 1 addition I would say you need is a steering upgrade. I feel like the steering was a bit too slow, so it would be great if I can upgrade it to make it faster, so that I could control the ship a little better. But other than that, great work! 

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Thank you very much for playing the game!

It’s very true that it is a programmer game :D, I very much found physics and math simulation games like this fascinating. I actually thought during developing this game whether there should be an upgrade for the steering, but I decided against it because I thought increasing it could make the steering too fast. But then I realized I could just limit the upgrades, or adjust the steering real-time during the missions. But by then I was too tired to implement more :). I’d make sure too add it the next time I feel motivated to modify the game (maybe tommorow? It’s very late in the night and I think it’s okay to modify during the voting?).

(+1)

That's understandable. But for modifying the game during voting, I don't know whether it's allowed or not, you might have to ask the coordinators for that one. But you could most definitely add it as a personal project!